A guest post by Martin Clementz and Maria Nystuen Roheim, two summer interns working on improving the game experience at Aftenposten.no When someone says 'games and newspapers', what do you think about? You probably think of traditional games like crosswords or sudoku, but digital newspapers have been realising that games could be a lot more than small brain teasers. It’s no secret that big newspapers like the New York Times are investing heavily in digital games. The New York Times bought the popular word guessing game Wordle for 1 million dollars, which has millions of players each day. And In 2021, one third of all apps that were downloaded were games. That equals 55 billion games! We started asking ourselves "is there a way for Aftenposten to tap into the digital games market?"
Making digital newspaper games for fun and profit
Making digital newspaper games for fun and…
Making digital newspaper games for fun and profit
A guest post by Martin Clementz and Maria Nystuen Roheim, two summer interns working on improving the game experience at Aftenposten.no When someone says 'games and newspapers', what do you think about? You probably think of traditional games like crosswords or sudoku, but digital newspapers have been realising that games could be a lot more than small brain teasers. It’s no secret that big newspapers like the New York Times are investing heavily in digital games. The New York Times bought the popular word guessing game Wordle for 1 million dollars, which has millions of players each day. And In 2021, one third of all apps that were downloaded were games. That equals 55 billion games! We started asking ourselves "is there a way for Aftenposten to tap into the digital games market?"